I got this problem too. It just opens a window like you see in the picture of LexusDionisioStrange, no pak file is generated at all?
I got this problem too. It just opens a window like you see in the picture of LexusDionisioStrange, no pak file is generated at all?
The only ideas I have are to:yes not at all i tried multiple times, i was tryna pak my 2024 honda repsol livery :< @BIKER7202
Is there any other Python installed on your PC? For me it worked after uninstalling a newer version which was also installed. Now I get some kind of error in the game. lolView attachment 732239View attachment 732240
still doesnt do anything tried both and only installed python is 2.7, I also tried to reinstall the Python
yea It's the only python on my pcIs there any other Python installed on your PC? For me it worked after uninstalling a newer version which was also installed. Now I get some kind of error in the game. lol
Try this command:View attachment 732362
if i ran the bat file directly from command prompt this what it says. I hope somebody could help me with this. or atleast pak my files :<
stillTry this command:
.\u4pak.py pack pakchunk1-WindowsNoEditor_X_P.pak motogp23
Strange, I don't see why it's complaining about too few arguments
Hi, I'm trying again to export the "Runnable" to see the possibilities of custom maps, but when I try to open the asset in umodel I get this error:Export as fbx and then import into unreal engine
Memory: bad allocation size -1512013240 bytes
appMalloc: size=-1512013240 (total=73 Mbytes) <- FArray::Empty: -957785405 x 24 <- TArray::Serialize: 0/0 <- FStaticMeshLODModel4<< <- TArray::Serialize: 1/4 <- UStaticMesh4::Serialize <- LoadObject: StaticMesh4'SM_POR_Overlay_Line_S00.SM_POR_Overlay_Line_S00', pos=E47, ver=518/0, game=ue4.27 <- UObject::EndLoad <- LoadWholePackage: /Game/assets/graphics/environments/Portimao/Runnable/SlicedMeshes/SM_POR_Overlay_Line_S00.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1590
Did you get my message the other day as well, I packed the Honda for you.I know. I'm running out of options I'm a fan of MotoGP and as a Graphic Designer I wanna contribute on mods but its holding me back
Make sure you select 4.27 as your unreal engine version, that can happen if you choose the wrong oneHi, I'm trying again to export the "Runnable" to see the possibilities of custom maps, but when I try to open the asset in umodel I get this error:
I'm not really seeing what could cause this problem. thx in advance
yes it did worked. im just really curious why repaking to mine dont work but imma keep looking for solutions thanksDid you get my message the other day as well, I packed the Honda for you.
We can try the other method as well now then since nothing else seems to work
In principle you just need to put the pak files into the folder and start the game with the argument "-fileopenlog". If it doesnt work you should maybe consider just buying the gameHow to install this mod on crack version?
With the UE-Viewer softwareHow would you unpak something?