@Omer Said, we need to sort this out quite seriously I think.
Most people seem to be just Giving All, pitting once and getting to the line. This reduces the tactics and just rewards the most upgraded cars, hence why Sasha is doing so well (he did deserve those upgrades though, not saying anything against that!). Even Aggressive is hardly used, and drivers that do so end up last almost instantly.
I propose that the diffuser upgrade is scrapped and everyone gets a refund. Give All gives 2 damage and Push gives 1 damage, no matter what upgrades you have. Races could be decreased in distance (8 laps?) to accommodate the extra time it would take to finish the race.
It just concerns me that we're all just Giving all to the line.
Other things you could add. Collisions are pretty rare, I'd just make the probability of a collision happening between passing cars a bit more often.
Pit crews should make mistakes. Maybe each pitstop has a 1-in-50 chance of releasing a car with a loose wheel, meaning 2 or 3 more updates for the car to be wheeled back and redone? Double stacking would also mean waiting.
Same thing for just crashing. Each turn, each driver has a 1-in-(between 50 and 100) chance of just crashing out of the race, no matter what pace and upgrades being used.
Most people seem to be just Giving All, pitting once and getting to the line. This reduces the tactics and just rewards the most upgraded cars, hence why Sasha is doing so well (he did deserve those upgrades though, not saying anything against that!). Even Aggressive is hardly used, and drivers that do so end up last almost instantly.
I propose that the diffuser upgrade is scrapped and everyone gets a refund. Give All gives 2 damage and Push gives 1 damage, no matter what upgrades you have. Races could be decreased in distance (8 laps?) to accommodate the extra time it would take to finish the race.
It just concerns me that we're all just Giving all to the line.
Other things you could add. Collisions are pretty rare, I'd just make the probability of a collision happening between passing cars a bit more often.
Pit crews should make mistakes. Maybe each pitstop has a 1-in-50 chance of releasing a car with a loose wheel, meaning 2 or 3 more updates for the car to be wheeled back and redone? Double stacking would also mean waiting.
Same thing for just crashing. Each turn, each driver has a 1-in-(between 50 and 100) chance of just crashing out of the race, no matter what pace and upgrades being used.