Timing of shift lights is done in the CPT file, which means you need cockpit BFF unlocked. To de-activate kers, go to the exterior package I sent you and rename the file "formula_a.bbfbin" to "formula_a.bbfbin -remove". If you want to kers to work like something else, try replacing the formula A kers file with another (rename the replacement file as "formula_a.bbfbin")Hey there... I'm working on a modified FA, to be more oriented like the actual V6 that runs in the real F1 championship. I managed to reduce the Rev limit to 12K, changed the whole engine to be more torquy... But I need a few more things to make it more polished.... So, does anybody know where I can change the timing of the shiftlights on the steeringwheel ? And is there any way to remove KERS, or to make it like LMP1 cars use it
You would need to unlock the exterior BFF for BMW E30 (including the use of a BFF dummy file), which would be applied as a mod with JSGME. In that mod, you would add in the audio files from IMSA GTO, then edit the BMW E30 CSD file to use the audio samples.Hello forums! I want the BMW E30 M3 Group A to have the sound of the Audi 90 IMSA GTO. Can anybody assist me with making the BMW having the Audi's V10 engine sound. Where are the audio files stored? Thanks!
Sorry, I am a complete noob to modding pCars. If possible, may you give me steps on how I would go at doing this.Timing of shift lights is done in the CPT file, which means you need cockpit BFF unlocked. To de-activate kers, go to the exterior package I sent you and rename the file "formula_a.bbfbin" to "formula_a.bbfbin -remove". If you want to kers to work like something else, try replacing the formula A kers file with another (rename the replacement file as "formula_a.bbfbin")
You would need to unlock the exterior BFF for BMW E30 (including the use of a BFF dummy file), which would be applied as a mod with JSGME. In that mod, you would add in the audio files from IMSA GTO, then edit the BMW E30 CSD file to use the audio samples.
Yes, thanks for all the cars. What about Dodge Viper or Koenigsegg?
The BFF files for the game are unpacked using a quickbms script. This is the site for all that... http://aluigi.altervista.org/quickbms.htmSorry, I am a complete noob to modding pCars. If possible, may you give me steps on how I would go at doing this.
Thank you very much for providing me with this information! After hours of trying, I was unable to do it. If you have any free time, may you please do the sound swap. Take your time, it does not have to be done within any specific time range. Thank you!The BFF files for the game are unpacked using a quickbms script. This is the site for all that... http://aluigi.altervista.org/quickbms.htm
As you scroll down you'll find the download for quckbms and further down the script for unpacking Slightly Mad Studio BFF files.
Once unpacked, files have to be renamed to correct file names, then sorted into their correct folders (you have to make the folders). Some BFF files only have a few files and it's simple enough to do manually. However, some BFF files have over a thousand files and myself and a couple other people use more automatic methods to batch rename files and to create and sort files into folders. That information is here.... http://tieba.baidu.com/p/4148364163
You'll need a browser that can translate Chinese.
I'm on lunch break at work, grabbing another beer and saw this....well...shoot...what do I do with this Ferrari I'm makin'?Interesting. As of patch 10.0, the physics BFFs have been modified so that they don't unpack with current quickbms script.