I didn't find DB_VEHICLEELABORATIONFILTERS.BML is in data.mix??
DATA\DB\PLAYERPROFILE\....I didn't find DB_VEHICLEELABORATIONFILTERS.BML is in data.mix??
Does this mean the ducati 998 exhaust can be modified ? (ie . just change the muffler )Success besides the edits in DB_VEHICLEELABORATIONFILTERS.BML...
DB_ELABORATIONFILTERS.BML needed some edits to make muffler and manifold work together.
Added the "Elaboration_Key" from 2017 CBR to the Stock Muffler to
"UI-MUF_SC_Project_GP70-R_Standard" so there are 2 entries instead of just one inside.
But still best idea to check with gfxgem_muffler.edit if exhaust+muffler and bike work together ... on the yamaha supermoto every exhaust clips though the side panel
Well if we can get the 998 piped out , I will make it too a special . Ducati fans will love this . To replace the unloved and bog (boring) standard 916 I am close to finishing this release . The 916 sps/SPa Corsa 955cc full superbike replica (Foggy) . Not only will this bike have carbon fiber parts decreasing weight , but comes stock with upgraded cams and superlight weight forged pistons and conrods . This makes 40somehow ... just need to experiment around how to combine manifold/exhaust/bike. in this two FILTER-files.
how to add??data.mix or gfxgem?
This would be a great addition to my Superbikes of Yesteryear pack . Would you want to contribute ? I was going to soup the RC 45 s' engine to about 180 hp Ect .....Siguiente skin para RC45