I will have another play with the flags once i get more done.
Seem to have an issue with "Sticky" armco, Any collision with it sort of stops the car dead.
Heres the latest section, the Tunnel ive been working on. Each light texture on the wall has its own lightglow texture, so stereos shader settings should work wonders on it
Seem to have an issue with "Sticky" armco, Any collision with it sort of stops the car dead.
Heres the latest section, the Tunnel ive been working on. Each light texture on the wall has its own lightglow texture, so stereos shader settings should work wonders on it