AC Modding Questions Thread

Tires don’t typically have templates, just the actual texture used. Look in the default skin folders or unpack with CM
default skin obviously work but they have a completely different texture whilst the Konrad car has this Michelin texture
 

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I have a lot of those packs saved in my texture folders already including this one but some skins have tyres I have not found yet like this one for example which the textures came with the skin while the current RSS versions have writing on them. the person who posted this livery got the textures with permission from SkylineManning so he is the owner of this certain tyre texture.
image_2024-04-28_001307091.png
 
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So I am desperately trying to get better steering angles for my car like on tracks like Detroit or Monaco to get around the tight corners. what I do so far is fiddling via CM in the "car"file with the steering values but it does not help. I would be very thankfull for hints how I can improve steering values. Thank you.
 
I'm quite new to this. I have successfully changed wheels a few times, but when I change the wheels on this Calibra, the game crashes and shows a message saying
(Error might have something to do with:
AC\caravatar.cpp (2188): CarAvatar::setVisible
AC\mirrortexturerenderer.cpp (115): MirrorTextureRenderer::render
AC\sim.cpp (2558): Sim::renderScene
AC\game.cpp (126): Game::onIdle
AC\game.cpp (210): Game::run
AC\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
00007FFC8D4A257D (KERNEL32): (filename not available): BaseThreadInitThunk
00007FFC8EB4AA48 (ntdll): (filename not available): RtlUserThreadStart)


Can you tell me what I am doing wrong? Also, before the game crashes, it says that the previous wheels of the car are missing.

Could you please download from the link below, check the situation, and get back to me? I would really appreciate it.
 

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