I'm wondering if anyone has tried out the AI rubberbanding feature in CSP's AI behavior.
I like racing offline against AI. I've always wondered if a little AI rubberbanding effect could make that a bit more fun.
So far, i've tried it out (not much yet though) and I get the impression that it's effectively making the AI a bit easier to race against than it would usually.
Does anyone here have any more/better insights to offer on how it works? Is there a better way to set up the options?
I like racing offline against AI. I've always wondered if a little AI rubberbanding effect could make that a bit more fun.
So far, i've tried it out (not much yet though) and I get the impression that it's effectively making the AI a bit easier to race against than it would usually.
Does anyone here have any more/better insights to offer on how it works? Is there a better way to set up the options?