AC - I don't understand the hype!

My driving improves a LOT after a few beers. ;)

You got some good advice above, I look forward to hearing how things go w/ your AC experience.

RE: Assetto specifically, if you jump in the career mode @ full sim settings in the crappy little career beginner cars, they will feel sloppy & floaty, because they are, but you didn't mention specific cars & tracks?

If you tried some of the better / race cars in the game in full sim mode, I'd ask if you manually turned off traction control & ABS? Many real race cars (even MotoGP bikes) use traction control and anti-lock brakes, so I don't turn those off manually, but sometimes adjust them as someone noted above. Some games / cars tone down TC & ABS automatically based on Rookie, Semi, Pro, etc.

I play several different games every few months - chasing something that caught my interest like BTTC recently & DTM, TA Classics, TA & TA2's in both AC & RF2 (some free / some paid), then I'll fire up WRCG, Dirt Rally 2, Dirt 4, MotoGP & MX SX varieties, then Midgets & Late Models or go retro in GTR2, Race 07, RF1.

My point is - I never forget how to ride a bike, I often forget how to drive different cars in each game!

When I get a new game, I look at the UI settings, adjust wheel rotation & run rookie or arcade mode w/ assist settings, easy AI, the full racing line and go to my fav track - Laguna - where I know the lap times. If a game does not have Laguna - I go to the small / shorter tracks - as someone mentioned above - to get the hang of things again on familiar layouts & then I start reducing assists, upping difficulty, remove the race line or reduce it to corners only & eventually, none, change FFB, etc.

When I re-open games, I just run with settings from the last time I played, but if I'm really rusty, I'll take screenshots of my current settings, bounce back to rookie or arcade & start grinding off the rust by lapping a few fav tracks until I am back to previous settings / full sim / pro, etc.

It really is a cocktail mix of wheel & game settings to get the feel you are after - realizing it will never be fully realistic, even in a motion rig & VR.

You have high-end wheel / pedals, I "ASSUME" you have a high-end CPU & video card...

Graphic settings are a huge part of "realism" for me too, but a better word is "immersion". If you aren't running 60 FPS or better it will have a HUGE effect on your cars behavior, AI & lap times.

PS: Is this your first ever PC wheel? Are you running the newest drivers / software / firmware?
Are you running a fast PC because you mentioned Gran Turismo 7 which is Playstation.
~ I might have missed your PC specs above, or you didn't list them?

Here's some links to things mentioned above. Check youtube for more on each of these!

MOD MANGER:
ACM or CM - Assetto Content Manager (LITE version is free, PAID is worth it)
assettocorsa.club/content-manager.html

VISUALS:
CSP is Custom Shaders Patch - installed via ACM

CARS:
virtual-racing-cars.com
unitedracingdesign.sellfy.store
 
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No, it's not joke. I find Gran Turismo 7 much easier for instance. ..............but comparing with driving IRL.
So two things: GT7 is easier, but all Arcade games are ;)

Now on a serious note: you spoke of the cars you drive with 200+ over the autobahn and they handle easy.
Autobahn's don't have much real corners: how can you compare?
And most important: you can NOT compare a circuit build car with (even an fast) road car.
Whenever I wanted to be a bit brave, the rear end was stepping out. That is normal, it's done to make the front steer more.
Even Ferrari's and such are made "so stupid people with to much money can drive them".

I drove some serious racing cars (GT3, older F3000) around the track, never at competition speed, but I did notice the totally different balance and contact with the road.

But I have to admit: some days it is just not going well, I keep wondering why I can't seem to keep the rear end to follow (in the game that is) but when you really dive into it, it just works and I can't seem to understand why I was struggling so much before.

Do make sure all steering stuff is set properly!
 
Competing AI cars can still drive faster than me through the curves though which is incredibly annoying.

Plus that.
You DO know that when you were actually driving in a race car on a track, competing.......you probably wouldn't be fastest right away? ;)
Haha, it's the same in sim: the more you do it, the better you get.
And stepping in and not being fast enough, having to learn the car: that is very realistic in my view.
 
My driving improves a LOT after a few beers. ;)

You got some good advice above, I look forward to hearing how things go w/ your AC experience.

RE: Assetto specifically, if you jump in the career mode @ full sim settings in the crappy little career beginner cars, they will feel sloppy & floaty, because they are, but you didn't mention specific cars & tracks?

You have high-end wheel / pedals, I "ASSUME" you have a high-end CPU & video card...

Graphic settings are a huge part of "realism" for me too, but a better word is "immersion". If you aren't running 60 FPS or better it will have a HUGE effect on your cars behavior, AI & lap times.
Thanks, this is super-helpful. On the FPS point, I just had a look and it says "Previous session 20.9 frames per second". That's not great then I suppose. There is a setting called "Limit framerate" which is currently not ticked. When I do tick it I can set 60FPS. I guess I should do that.

As for cars, I've come to realise that I should probably stop driving the GTs and the more 'normal' cars.
Having tried out quite a few now, I really like the following:
  • Ferrari SF70H
  • Formula Hybrid
  • P4/5 Competizione
  • Porsche 919 Hybrid 2016

As for tracks, the following our my favourites:
  • Monza 1966 (my absolute favourite!)
  • Highlands Long
  • Silverstone 1967
  • Goria-Thun

I must admit that I do feel it is a lot more fun now, so while still not perfect I do see lots of improvements because of the help I'm getting here. Thank you all.
 
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PS: Is this your first ever PC wheel? Are you running the newest drivers / software / firmware?
Are you running a fast PC because you mentioned Gran Turismo 7 which is Playstation.
~ I might have missed your PC specs above, or you didn't list them?
Yes, first wheel I ever bought. I tried GT7 with a wheel at a friend's place.

I'm using a standard PC:
  • 12th Gen Intel(R) Core(TM) i7-1260P 2.10 GHz
  • Intel® UHD Graphics for 12th Gen Intel® Processors
  • 32,0 GB installed RAM
 
Yes, first wheel I ever bought. I tried GT7 with a wheel at a friend's place.

I'm using a standard PC:
  • 12th Gen Intel(R) Core(TM) i7-1260P 2.10 GHz
  • Intel® UHD Graphics for 12th Gen Intel® Processors
  • 32,0 GB installed RAM
Unfortunately I think you will struggle with this PC, while AC is quite old, it really does need a discrete video card to run at reasonable frame rates. You need to be at 60fps really to get the best feel from the cars. Is this a laptop or a desktop I am assuming a laptop from the CPU?

You could try lowering the graphics setting as low as possible to see if it improves your "feel".
 
Yes, first wheel I ever bought. I tried GT7 with a wheel at a friend's place.

I'm using a standard PC:
  • 12th Gen Intel(R) Core(TM) i7-1260P 2.10 GHz
  • Intel® UHD Graphics for 12th Gen Intel® Processors
  • 32,0 GB installed RAM
RE: your wheel = high end - but you didn't reply if are you up to date on device drivers & software?

Also missed a reply if you are running @ Rookie or PRO settings?
- Edit: Assetto uses categories of Gamer / Racer / PRO

Next up is that your PC does not meet minimum system specs for the game.

Ticking that 60 FPS box won't matter if your GPU can't process 60 frames vs 20 - you will still only see 20 frames per second.

Here are the Assetto Corsa System Requirements (Minimum)​

  • CPU: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
  • CPU SPEED: Info
  • RAM: 2 GB
  • VIDEO CARD: DirectX 10.1 (e.g. AMD Radeon HD 6450, Nvidia GeForce GT 460)
  • DEDICATED VIDEO RAM: 512 MB
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • OS: Windows Vista Sp2 - 7 Sp1 - 8 - 8.1 - 10
  • FREE DISK SPACE: 1 GB
  • SOUND CARD: Integrated

Assetto Corsa Recommended Requirements​

  • CPU: AMD Six-Core CPU, Intel Quad-Core CPU
  • CPU SPEED: AMD Six-Core CPU, Intel Quad-Core CPU
  • RAM: 6 GB
  • VIDEO CARD: DirectX 11 (AMD Radeon 290x, Nvidia GeForce GTX 970)
  • DEDICATED VIDEO RAM: 4096 MB
  • PIXEL SHADER: 5.1
  • VERTEX SHADER: 5.1
  • OS: Windows Vista Sp2 - 7 Sp1 - 8 - 8.1 - 10
  • FREE DISK SPACE: 1 GB
  • SOUND CARD: Integrated

I used Ai for this info (not totally reliable)
RE: your integrated graphics vs the dedicated graphics card in the minimum specs...

UHD Graphics for 12th Gen Intel Processors (your PC) vs Nvidia GeForce GT 460 (minimum system requirements)​

The UHD Graphics for 12th Gen Intel Processors and Nvidia GeForce GT 460 are two vastly different graphics processing units (GPUs) designed for different purposes.
The UHD Graphics for 12th Gen Intel Processors is an integrated graphics processing unit (iGPU) designed for laptops and desktops with 12th Gen Intel Core processors. It is a low-power, low-cost solution for general computing, web browsing, and casual gaming. The UHD Graphics 620, in particular, is a mid-range iGPU with 24 execution units, 48 shading units, and 4 texture units.

On the other hand, the Nvidia GeForce GT 460 is a dedicated graphics processing unit (dGPU) designed for gaming and graphics-intensive applications. It is a mid-range GPU with 336 CUDA cores, 336 shading units, and 48 texture units. The GeForce GT 460 was released in 2010 and is considered an older generation GPU.
Here are some key differences between the two:
  • Architecture: The UHD Graphics for 12th Gen Intel Processors is based on the Gen. 9.5 architecture, while the Nvidia GeForce GT 460 is based on the Fermi architecture.
  • Power consumption: The UHD Graphics for 12th Gen Intel Processors consumes around 15W of power, while the Nvidia GeForce GT 460 consumes around 160W.
  • Performance: The Nvidia GeForce GT 460 is significantly more powerful than the UHD Graphics for 12th Gen Intel Processors, with a much higher number of CUDA cores, shading units, and texture units.
  • Memory: The Nvidia GeForce GT 460 has 768MB of GDDR5 memory, while the UHD Graphics for 12th Gen Intel Processors has up to 32GB of LPDDR3/DDR4 memory.
  • Display outputs: The Nvidia GeForce GT 460 has two Dual Link DVI and one mini-HDMI output, while the UHD Graphics for 12th Gen Intel Processors has no dedicated display outputs.
In summary, the UHD Graphics for 12th Gen Intel Processors is a low-power, low-cost iGPU suitable for general computing and casual gaming, while the Nvidia GeForce GT 460 is a mid-range dGPU designed for gaming and graphics-intensive applications. If you need a GPU for gaming or graphics-intensive work, the Nvidia GeForce GT 460 would be a better choice. However, if you’re looking for a low-power, low-cost solution for general computing, the UHD Graphics for 12th Gen Intel Processors would be a better fit.
 
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I'm using a standard PC:
  • 12th Gen Intel(R) Core(TM) i7-1260P 2.10 GHz
  • Intel® UHD Graphics for 12th Gen Intel® Processors
  • 32,0 GB installed RAM
That sounds like a laptop & maybe you are running the game on an external monitor?

Even if it is a desktop PC - what resolution are you running on the monitor?

4K / UHD / 3840x2160 vs 1920x1080 will give you MASSIVELY different FPS.

FINALLY - are you running the game "preset" of Gamer, Racer or PRO?
 
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You might want to try older (cheap) racing games that will run better FPS on your PC.

For less demanding PC games - I like Race 07 (tons of mods & DLC) & GTR2.

What do ya'll suggest?

Race 07 is $4 (USD)

GTR 2 is $8 (USD)
 
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That sounds like a laptop & maybe you are running the game on an external monitor?

Even if it is a desktop PC - what resolution are you running on the monitor?

4K / UHD / 3840x2160 vs 1920x1080 will give you MASSIVELY different FPS.

FINALLY - are you running the game "preset" of Gamer, Racer or PRO?
It is a mini-PC, which I use quite a lot for video editing (DaVinci Resolve). Working quite well for that purpose. The customer support told me that it is also works well for demanding PC games, so was hoping it would be good for AC. I had never heard about AC when I bought it though and had absolutely no intention to get into SIM racing at the time of purchase (June 2023). Didn't even know what SIM racing was back then LOL

For screen I'm using our old TV, which is Full-HD, which I think is 1920x1080, right? I'm considering buying VR glasses (maybe Meta Quest 3) to improve the experience though.

In the game I'm using 'Gamer' as the preset.

Again, thanks for all your valuable insight!
 

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