EA Sports WRC Career Fix Update Releases On January 18

EAS_WRC_PatchNotes_v1.4.1_16x9_small.jpg
Issues rooted in the Central European Rally being added will be addressed when the EA Sports WRC career fix update to v1.4.1 is available on January 18. Console performance is also addressed.

Image credit: EA Sports

As a brand-new event to the real-life World Rally Championship calendar, the Central European Rally was only added to EA Sports WRC in December 2023. Many rally fans were looking forward to the new location – but it also introduced some grave issues to the game.

For some players, this resulted in their career mode saves becoming unplayable, potentially even losing their saved data altogether. This unfolded right before the holidays as well, so players were not exactly happy about EA Sports announcing that the EA Sports WRC career fix update would not be available until mid-January 2024. Many had planned to continue their career modes over the Christmas break, but could not to so as a result.


EA Sports WRC Career Fix Update: Console Performance Improved​

Now, update v1.4.1 is in the starting blocks. Set for release on January 18, 11 am UTC, it fixes the career mode issue and a few more bugs. Several stages of Rally Chile had track limit detection issues, resulting in players being reset for allegedly cutting the course in certain hairpins even though they stayed within the limits. Update 1.4.1 resolves these issues.

Furthermore, the bug of the AI becoming extremely slow after resuming career or championship events will also be solved. Additionally, console performance has been addressed, particularly concerning the excessive screen tearing players faced.

EA Sports WRC v.14.1 Patch Notes​

Crash Fixes​

  • Fixed an issue in which some players would experience a game crash when resuming Career.

AI​

  • Fixed an issue in which AI performance would dramatically decrease when resuming an in-progress Career or Championship Event.

Locations​

  • Chile – Bio Bio – Fixed an issue in which a penalty reset line was placed too close to a specific hairpin’s apex.
  • Chile – Pulpería – Fixed an issue in which a penalty reset line was placed too close to a specific hairpin’s apex.
  • Chile – María Las Cruces – Fixed an issue in which a penalty reset line was placed too close to a specific hairpin’s apex.
  • Chile – Las Pataguas – Fixed an issue in which a penalty reset line was placed too close to a specific hairpin’s apex.
  • Chile – Chivilingo – Fixed an issue in which a penalty reset line was placed too close to a specific hairpin’s apex.

Performance​

  • Addressed an issue on console that was causing additional screen tearing in frontend menus after the v1.4.0 update.
  • Addressed an issue on console that was causing additional screen tearing after excessive use of the pause menu.
  • Performance on console should now be similar to before v1.4.0. We will continue to investigate and address performance issues on console and PC in future updates.

Version 1.4.1 is a comparatively small update then, but extremely important for the title. For the next bigger update to v1.5, only VR implementation is left as a confirmed feature. An important element to many sim racers, VR did not carry over from DiRT Rally 2.0, where it was also added after launch.

What do you make of the EA Sports WRC career fix update and the other bug fixes? Let us know on Twitter @OverTake_gg or in the comments below!
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Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

Not getting UE criticism at all, unless you are VR user, but WRC does not even support one.
What is the issue, after they fixed shaders pre-compilation, it's pretty smooth, looks great too, definitely better and more realistic than DR 2.0 esp. with DLAA and some NVidia sharpening.

You just can't stand the fact Unreal Engine is a POS. You have some sort of undisclosed vested interest? You constantly shill for it.
 
D
You just can't stand the fact Unreal Engine is a POS. You have some sort of undisclosed vested interest? You constantly shill for it.
Shill?
I have nothing but great experience with UE4 based titles, ACC, EA WRC, Borderlands, Gears of War, even The Outer Worlds Spacer Choice Edition is running smooth and stutter free after recent updates.
Am I not allowed to share positive experience as only toxic whining is welcome here?
Sorry for raining on your group therapy session.
 
Last edited by a moderator:

EA SPORTS WRC – Update V1.4.1 Deployed​

The next regular update, v1.5.0, is currently in development and scheduled to be released towards the end of Season 2.
Patch Notes V1.4.1:

Crash Fixes​

  • Fixed an issue in which some players would experience a game crash when resuming Career.

AI​

  • Fixed an issue in which AI performance would dramatically decrease when resuming an in-progress Career or Championship Event.

Locations​

  • Chile – Bio Bio – Fixed an issue in which a penalty reset line was placed too close to a specific hairpin’s apex.
  • Chile – Pulpería – Fixed an issue in which a penalty reset line was placed too close to a specific hairpin’s apex.
  • Chile – María Las Cruces – Fixed an issue in which a penalty reset line was placed too close to a specific hairpin’s apex.
  • Chile – Las Pataguas – Fixed an issue in which a penalty reset line was placed too close to a specific hairpin’s apex.
  • Chile – Chivilingo – Fixed an issue in which a penalty reset line was placed too close to a specific hairpin’s apex.

Performance​

  • Addressed an issue on console that was causing additional screen tearing in frontend menus after the v1.4.0 update.
  • Addressed an issue on console that was causing additional screen tearing after excessive use of the pause menu.
  • Performance on console should now be similar to before v1.4.0. We will continue to investigate and address performance issues on console and PC in future updates.
 
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D
Great update, nothing gets broken, same smooth stutter free experience as before.
Hopefully it helped people having Career issues.
Driving through Acropolis Greece stages is just the next level of immersion, making you forget you are in the sim-rig and not in a real car.
If only tarmac physics were just as believable as loose surfaces. Sigh. :(
 
how about electronics arts, could you make the game yourself from the beginning and not copy the old one to a new platform?!! I played for a month and lost interest when I saw the same thing twice already in the dirt series. rbr 20 years old but still better physics.dont buy electronics arts games. and I know that codemasters has been sold to ea.
 
the career is as deep as the creators of the game. a wrc driver drives in a season in 20 different series with cars from 70-2010???wtf!do you see Ott tanak in different series?.why is there a career mode in the f1 game which is better?do a simulation or don't do it at all!and I want a wrc career..go up in the career and improve the team etc.
 
This game is garbage, in order to speed up Codemasters purge, EA forced them to make games with the freak Unreal Engine, the disgusting game engine of broken and problematic games.

And the inevitable end, there is no game, there is problematic garbage.

This is a conscious effort to wear down the studio.

I think the same thing will happen in the F1 game next season, it will be done with the broken game engine Unreal Engine.

Codemasters was making quality and trouble-free games thanks to its own game engine EGO.

Now, they are making a game with a completely problematic and broken game engine, thus erasing all its charisma.

This is a conscious and deliberate EA destruction effort.

I hope all of these employees resign and continue with a new studio called 'Re Codemasters' again. Of course, I also wish they would make games with the EGO game engine instead of the freak Unreal Engine.
yeah it suck big time and how it is possible to drive gamepad as fast as wheel?something is very broken in game physics but of course ue4 thing..why ue4?why?!!!!longer stages cannot be the reason!
 
yeah it suck big time and how it is possible to drive gamepad as fast as wheel?something is very broken in game physics but of course ue4 thing..why ue4?why?!!!!longer stages cannot be the reason!
This is not new or exclusive to this release, it also happened with Dirt Rally games.
 

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