Le Mans Ultimate’s 2024 WEC DLC, Subscriptions and ‘Complementary Services’ Previewed

Le Mans Ultimate’s 2024 WEC DLC, Subscriptions and ‘Complimentary Services’ Previewed.jpg
A free update will add a unique co-op mode to Le Mans Ultimate in June, with possibly a free car. Thereafter, updates and 2024 content will be released while the company teases subscriptions and in-game premium car setups.

Following the early access release in February, then a series of significant patches and hotfixes, Le Mans Ultimate’s next notable update is slated for June.

Ahead of then, however, further details have emerged hinting at what to expect next month, when paid-for DLC should arrive and even possible subscriptions and ‘complementary’ services.

The rest of the year is set to be a fascinating one, as parent company Motorsport Games looks to capitalise on stronger-than-expected initial sales.

2024 Season Content Expected Before End of Year​


While the Studio 397 team is believed to predominately working on further features and refinements, it now also has the aim of recreating the current FIA World Endurance Championship season before the end of the year.

Presently, the 2023 season is included, but the current competition includes nine different GT3 cars replacing GTE, four additional Hypercar-class entries (plus a heavily updated Peugeot), new liveries and four fresh circuits.

“Understandably, our audience is saying ‘Well, we're watching the 24 season now, we want the product to be as current as possible’,” said Motorsport Games CEO Stephen Hood on the company’s Q1 2024 earnings call.

"The first piece of content comes online in June and thereafter, pretty much, every two or three months we're looking to launch additional content – ideally in packs.

“There may be a new car arriving in June. After that, we are looking at new circuits and then we start to update the content to make it more current to the 2024 season with the different categories of car.

“For us, it's really about trying to conclude this year, and ensure that by the end of ‘24, we have the entirety of the 2024 calendar, the circuits and the cars incorporated in the product.”

LMU Toyota.jpg


A Mix of Free and Paid Content, Starts Next Month​


The exact car that ‘may’ arrive in June remains a mystery, but if so, it will be free. Then, paid DLC is expected to be released later this year.

“We plan on releasing a steady flow of content through the second part of this year,” said Hood.

“The initial piece of this new content will be free, as well as other select items, as a thank you to the community that has given us great support to purchase our game during early access.

“We expect premium paid content will then be made available shortly thereafter, which we believe will offset the cost of ongoing development and broaden the appeal and uniqueness of our officially licenced title.”

Co-Op Mode Expected June​


Alongside the possibility of a free car, the much-touted co-op mode is set to arrive in some form next month too.

This was in the original outline for Le Mans Ultimate, before being pushed back once the release plan pivoted to early access.

It is set to see asynchronous play – in theory one driver competes part of an endurance race against computer-controlled rivals, then can hand that progress across for a friend to complete in their own time.

On paper, it sounds reminiscent of rFactor 2’s ‘resume from replay’ function but connected to the internet.

LMU Pug.jpg


“In June this year, the month of the fabled 24 Hours of Le Mans race, we anticipate the unique marketing window will be further amplified by the visibility the Automobile Club de l'Ouest (ACO) is expected to provide,” continued Hood.

“At the same time, we plan to update the game with a free update that blurs the line between solo and online play.

“We intend to update Le Mans Ultimate with a co-operative feature not typically found within racing games. Our co-op feature is designed to enable up to three friends – as many drivers as there are per team in real life – to play through chapters of a race.

“Taking turns to drive the car, in an ever-evolving story against AI teams.

“We believe this feature will enable a wider section of racing gamers to enjoy the unique entertainment of endurance racing without the burden of being online at the same time as their friends.”

RaceControl Subscription Service​


One of only two game modes in the simulation title, so far, daily and special ranked online multiplayer races are set up on a weekly schedule.

This is powered by what Motorsport Games dubs ‘RaceControl’ and it is set to expand with a paid subscription tier.

“We are bringing a subscription service to both our rFactor 2 and Le Mans Ultimate products, leveraging our RaceControl platform which has over 100,000 registered users all playing within our ecosystem,” teased Hood.

“A gradual ramp of subscriptions is expected as we build the value proposition for players looking to get even more entertainment out of this exciting experience.

“Although we believe a free component of the online RaceControl offering will continue, it is up to us to convince players of the value presented by a subscription service.

Timelines and further details are stark presently. Consequently, whether this will be akin to iRacing or something different entirely remains to be seen.

Le Mans Ultimate Hands-On Work-In-Progress RD.jpg


However, there appears to be something unique in the works, perhaps linked to the expected story-telling co-op features – if Hood’s example is anything to go by:

“If you decide to take one of these subscription tiers, and you're willing to participate in this recurring opportunity, we are going to amplify the sense of being part of a team.

“You will have heard me referencing some of the AI systems that we're looking to employ that tell a story around your participation in the race. These things will become available to you if one of the people in the group decides to subscribe.

“So, we're looking at the bigger resources of a group rather than necessarily individuals. But we are not making [subscriptions] a requirement to participate and contribute online.”

Alongside this, what is termed as ‘complementary services’ are also set to expand, hinted at by the RaceControl.gg website that went live last month.

"We are now gearing up to provide access to our ecosystem and games to official partnerships, integrating suppliers of services and content that we ourselves do not intend to divert resources to building,” continued Hood.

“Just recently we signed car setup specialists Coach Dave Academy as a preferred supplier of alternative setups for Le Mans Ultimate offered directly from within the game,

“We expect other service providers to come on board wants this partnership is fully rolled out in summer.”

The comments follow a buoyant, in the context of Motorsport Games, earnings call. While the rFactor 2 and Le Mans Ultimate stewards posted yet another loss, it was its smallest since 2020.

What are your hopes and dreams of Le Mans Ultimate’s June update and possible subscription tiers? Let us know in the comments below, or via X: @OverTake_gg
About author
Thomas Harrison-Lord
A freelance sim racing, motorsport and automotive journalist. Credits include Autosport Magazine, Motorsport.com, RaceDepartment, OverTake, Traxion and TheSixthAxis.

Comments

So , i have a question, anybody that is complaining about subscriptions ( i dont like them btw) Is ok with sending money to a russian hacker every month? Just wondering... :)
 
Premium
I don't get my money before I've finished the work, but after.
But if you're a paid employee you do get paid for the work you have already done.
Are you suggesting that the devs on LMU - or in fact any other job - shouldn't be paid until the job is complete?
 
Premium
But if you're a paid employee you do get paid for the work you have already done.
Are you suggesting that the devs on LMU - or in fact any other job - shouldn't be paid until the job is complete?
Yeah, I'm on some long running software projects. I get paid every month, thankfully. How dare Studio 397 employees have such lofty expectations, like a salary...
 
Premium
So , i have a question, anybody that is complaining about subscriptions ( i dont like them btw) Is ok with sending money to a russian hacker every month? Just wondering... :)
yeah last I checked he was coining around 40k a month...if its the one I'm thinking of:)
 
The news of other content arriving for Le Mans Ultimate is good, but bad on other points, first of all the subscription to RaceControl, because there is a serious risk that with this system there will only be online lobbies for subscribers and that's it. Multiplayer must be free for subscribers and non-subscribers, let's hope so. Furthermore, the release of the 2024 station DLC is too far ahead, they should have at least released it for the 24h of Le Mans or immediately after around July/August 2024. If you release it at the end of the year, all the hype passes, you can't play with it again cars and circuits from a year ago. :(:(
Let's hope they bring forward the release of the package. :thumbsup: :thumbsup:
 
...where you're asked to insert your credit card to get the directors cut and the good ending.

Edit: Bollocks - I've just given Hollywood a really bad idea.

That's sim racing in a nutshell... Every developer throws DLC at you before they're finished with bug fixing or the physics...

This is more like paying for popcorn, not everyone likes popcorn, just like not everyone is going to do the Race Control extra tier subscription...
 
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People crying over a subscription or dlc for less than 15euro when they're buying perif for 2k euro makes me laugh! :roflmao:

Well my last wheel only cost 300 euros and I don't even get paid 2k euros a month, so for people like me, we'd like to be able to enjoy our favourite hobby without being milked dry by these companies. Its fine if they want to charge for DLC, but not an arm and a leg.

Prime examples, look at EA buying Codemasters (the F1 series) and the Super Mega Baseball franchise - both games rocketed up by 250% after their takeover. These companies need to stop thinking we're all rich.
 
People crying over a subscription or dlc for less than 15euro when they're buying perif for 2k euro makes me laugh! :roflmao:
Despite owning some relatively high end gear myself, I'm also acutely aware that I've been lucky, and that the gear I have is likely beyond the means of many here.

I also remember the times when I wasn't so lucky and a €15 a month subscription for a video game would have been totally out of the question.

For me it's not a question of affordability, but the annoyance of paying money to buy into something that later becomes a subscription service. This has happened to me on a couple of occasions, the most egregious of which was a €20 audio playback app with some advanced features that I made a lot use of. Roll on one year the app was updated automatically and all the advanced features were placed behind a subscription paywall costing €10 a month with no way to roll back to the previous version.

Now I'm not saying this is going to be the case with LMU, but MSG/S397 have said enough to instill the fear of this, and rightly people who have already bought into it are going to complain, at least until it becomes clear what exactly the roadmap for the future monetisation of LMU is.
 
When the DLC model first came out, I was strongly against it because previously there were "expansion packs" that provided a lot more value.
Over time, games started becoming supported for a decade or more, and I started buying most DLCs, unless unreasonably priced, just to support the ongoing game development.
This had some exceptions: games from big publishers kept having little support windows and high DLC prices, but in simracing games with shorter support like pCars offered very reasonably priced DLC content.
I think the next step will be having most games being subscription based: inflation has been much higher than games price increases, the online components are becoming more and more important, and they'll start introducing AI features requiring big servers.
To me, as long as it's not iRacing-like "buy to rent", it would be fine to pay for a subscription and keep getting fresh content and updates. The only important thing to me is that you should be able to access single player features without any subscription.
 
I am really confused. I am going to need to subscribe to a game I already own outright? I bought the game not on Steam but from S397 directly, then I got forced to put the game into Steam and now they are taking my rights away and making it subscription all based on extremely low user base figures. Are you sure this is correct? something tells me this article lacks information so it kind of shouldnt have been written until they had all the relevant information. Same goes for S397, they should not announce unless they have the facts. Why is the world full of such poor businesses these days?
 
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I am really confused. I am going to need to subscribe to a game I already own outright? I bought the game not on Steam but from S397 directly, then I got forced to put the game into Steam and now they are taking my rights away and making it subscription all based on extremely low user base figures. Are you sure this is correct? something tells me this article lacks information so it kind of shouldnt have been written until they had all the relevant information. Same goes for S397, they should not announce unless they have the facts. Why is the world full of such poor businesses these days?
Nobody knows what exactly the future monetisation of LMU holds, hence we're all somewhat confused and, to an extent, fearing the worst.

MSG/S397 has issued, what is in my opinion, a very vague and poorly worded statement, which has led to this confusion. Also I wouldn't put too much blame on Overtake, formerly known as Racedepartment, as it's essentially their job to report on the movements within the sim racing sphere, and they can only report on the information they've received. Also if they hadn't then somebody else would almost certainly have started a thread on this subject anyway.

As for "Why is the world full of such poor businesses these days?" I cannot answer that, other than it's about money, and just for future reference the colloquial term for this business activity, which has been gaining significant traction of late, is "Enshittification".
 
They have a poor sense of timing. There's been waayyy too little development since EA release to start talking about paid DLC and subscriptions.

Everyone knew paid DLC content would be coming eventually. But, I mean, get the basic game working well enough, and add the features which show you are committed to doing it correctly ... before you start floating this stuff about ... or you will certainly alienate most of your user base.

- VR & TrackIR
- Replays / Save Game
- multiple control profiles
(this is just to bring it up to rF2 standards)

Offline season championships?

:O_o:
 
I really dont get the sim racers on this thread complaining about MSG wanting to charge you for cars or using servers.Probably the same people who complain Iracing is to expensive and then wonder why RFactor2 was never really finished.MSG is losing money and needs to finance any further development of LMU.Someone has to pay and if like what you have seen so far then support the game.

God knows how they made games with all these features from day one in the past and only charged once. All those devs of old must be living on the streets now...
 
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I don't give them even a cent more to do online races, it's not like iRacing that there is a subscription but there is a huge amount of categories in which you can compete, here it's just one category with rather limited content, even counting those who arrive later, also mostly for a fee. But apart from that, I wouldn't pay them for another simple reason: they have managed their finances badly in the past with a sim like rF2 (where you can also compete in many categories there, and therefore a serious investment made more sense), let alone in this one where either you like endurance racing or you're screwed. I am increasingly convinced that the history of this management and, consequently, rF2 and LMU will not last much longer... unless someone much more competent takes over and turns everything upside down.
 
I love this Sim and I'm on it because there is no subscription. You might as well go for iracing which is much more complete with a higher player base. It's a suicide the player base isnt big enough to offer a subscription. The last weekly of the day arent even completed for 1 split. Pay for new content or even features yes. Subscription No or Bye
 

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