Reviews by Ole Marius Myrvold

Staff
Premium
Pros: - Open world that feels larger than the previous game. Dunes are nice, though hard to get the "Dakar/Baja" feel. Addition of drift roads are nice, good gravel roads, and a very tight and twisty main city. Good variety
- Looks fine. Not a huge step up to put it that way, but still looks fine.
- It's fun. S2-cars geared for circuit racing sticks to the ground, S1 RX-style cars can be drifted around on the RX-style tracks. Scandi-flick is possible.
- Nice that it's possible to pick up for 25min to have just a fun little race or two.
- Great to get actual progression of the game while in a convoy, means that it's possible to progress through the game with your mates. Makes it a social easy to pick-up game in a day who may be stressful.
Cons: - BUGS. And a lot of them... For a game which basically are Horizon 4, with expansion one in a new setting, there is a lot of bugs that really shouldn't be there.
- Apparent controller issues. Myself, I just use an xbox controller for games like this, but noticed issues when the gearbox and/or pedals were connected to the PC. Had to disconnect them.
- At times it feels like an unpolished map-expansion to FH4.
- Lancia and Alfa gone, but Lancia needed to complete all accolades in the game.
- Framerate issues after 1-hour+ of gaming, but only on high graphical settings.
- Random freezes and crashes (similar to FH3 and FH4).
- "Story" quests cannot be taken co-op anymore. It could in FH4. (and 3 I think).
The game that wanted, the game that promised, the game that bugged off.

I didn't plan to buy FH5, as I felt it was a map-expansion to FH4, and way too costly. But when every other in my local group of gaming-friends bought it, I wasn't able to resist. (weak me).
I put in way more hours than any of my friends as I knew I would work a lot the next couple of weeks. So when I write this, I have 33 hours in-game.

It still feels like a map expansion, as the game takes the good parts from FH4, and the first expansion, merging it with Mexico. Some cars are missing, but not as much missing as other numbered sequels (yes The Sims, I am looking at you).

When the game works, and especially in convoys with friends, doing racing and fun shenanigans around on the map, it's really fun. It's good for sharing a laugh and cool stuff. We haven't experienced much issues in convoys either. Except from surprisingly many times where not every car loads in. And the occasional "Hey, everyone are just standing still" bugs in races. Those have been rare in 30+ hours of gaming though.

The one bug that is worse than any other, is the "disconnected" bug. This bug just stops your car at a blink of an eye, and you lose every kind of progress you had. A hotfix was rolled out during the early play for premium buyers, which would fix this. Well. It removed the message for "disconnected" - which didn't make sense, as every time that message came, the online racing worked fine, we could all see each other in the convoy etc. So what was disconnected, we never know.

The message was removed, the bug is still there. It's irritating at the best of times. But when one accolade you need is to score a 2million skill points chain, then a sudden random stop with no error is just game-ruining.

The bug is proudly presented here:

It sadly ruins any kind of fun experience when stuff like that happens. To channel my inner Sebastian Vettel... "Honestly, what are we doing here??"

The game has proper potential. But needs urgent bug fixing, an addition of some cars and the first expansion to the game should be larger than in FH4.

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