Most Played Racing Games On Steam In April 2024

Most-Played-Racing-Games-On-Steam-April-2024-ACC-Nordschleife.jpg
Image: Kunos Simulazioni
Spring has arrived in most of the Northern Hemisphere, and it shows in the player numbers of racing games and sims - with one big exception. Here are the most played racing games on Steam in April 2024.

Nice weather and warm temperatures seem to keep more sim racers out of their rigs, just like every year. The list of most played racing games on Steam in April 2024 shows this trend, with many titles seeing a significant reduction in average player numbers compared to the previous month.

And since BeamNG.drive actually gained a small amount of players, the softbody sandbox driving game has surpassed Forza Horizon 5 at the top of the list once again. Behind them, Assetto Corsa kept things stable, only seeing a very marginal reduction in average players.

However, it is the other Kunos Simulazioni title on the list that saw a big influx of racers. Predictably, the release of the Nürburgring-Nordschleife massively increased interest in Assetto Corsa Competizione - in fact, the GT simulator almost doubled its previous peak of concurrent players. And it could stay that way, with the real-life Nürburgring 24 Hours happening in late May.

Meanwhile, The Crew Motorfest made its Steam debut after previously only being available on the Epic Games Store and Ubisoft Connect on PC. The game ended up in the midfield of our list, right behind Forza Motorsport.

Steam: Most Played Racing Games In April 2024​

TitleAvg. PlayersPeakGain %
BeamNG.drive13,300.4
26,844
2.98
Forza Horizon 511,939.3
25,901​
-14.35
Assetto Corsa9,574.8
17,613​
-0.14
Forza Horizon 45,109.4
12,104​
-22.45
Assetto Corsa Competizione3,832.8
12,290​
48.65
F1 233,107.8
6,657​
-21.37
Need for Speed Heat2,985.4
7,831​
-41.53
CarX Drift Racing Online2,090.0
3,736​
0.74
MX Bikes2,063.4
3,445​
-3.16
My Summer Car1,453.5
3,686​
-0.54
Need for Speed Unbound1,421.7
3,580​
-39.82
F1 Manager 20231,363.7
2,795​
2.08
Trackmania1,144.6
2,955​
41.15
DiRT Rally 2.0
832.2​
1,590​
-19.18
Asphalt 9 Legends728.6
1,097​
1.43
WRC 7
643.9​
2,598​
-75.41
Forza Motorsport
599.7​
1,331​
4.89
The Crew Motorfest
587.6​
1164​
n/a
Wreckfest536.9
1,335​
13.41
Automobilista 2
528.8​
1,205​
-8.25
EA Sports WRC526.8
1,197​
-20.66
F1 22503.1
1,013​
-24.07
rFactor 2441.3
1,025​
-8.32
The Crew 2404.6
733​
-2.2
Need For Speed Payback
398.4​
944​
-39.17
RaceRoom396.3
891​
-3.78
Motorsport Manager369.0
660​
-15.33​
Disney Speedstorm366.4
899​
-1.32
Le Mans Ultimate
352.7​
1,038​
-53.14​
Trackmania Nations Forever
288.4​
518​
9.13​
Mon Bazou257.0
527​
-6.23​
Most Played Racing Games on Steam in April 2024 (cap at 250 avg. players; top values in bold). Source: steamcharts.com

What do you make of the most played racing games on Steam in April 2024? Let us know on Twitter @OverTake_gg or in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

It's a good thing to remark this, and I agree. Bugs can be worked around though, but only if you really like the endgame to be found behind. And perhaps this is where the ugly truth surfaces: the deep end of simulation is something that very few people care about, and most of those who say that care, don't. Easy access trumps metagame, even in simracing communities.

And like I stated earlier in this thread if the on track action doesn't give me that fizz the bugs just stand out far too much... It's all about what type of hoops there are and if the effort vs payoff is worth it for the individual...

AC wins out for most because even when you do something wrong the community is big enough to find people willing to help you through what processes there are... And thanks to the CM adding mods is the most straight forwards there, even mere skinpacks are more troublesome in other titles... The metagame works more often then not (only behind AMS1, rF1, rF2 and LMU in my books) and the community keeps adding things to it like pit lane speed penalties and latency checks that remove collision properties like rF2 has...

As Forza, GT and pCARS have shown the metagame means very little, graphics and sounds trump good physics for the average gamer when it comes to popular car games... And even those that do really care about the metagame will mostly care more about the spins and how naturally easy they are to do well before having to watch tyre wear numbers to figure out if their set up is wrong...
 
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