Sergio Loro's 60s Suzuka mod feels great, the elevation changes are much easier to see, and some corners are more flowing than with later changes to the track. However, if I drive off the track most anywhere, the car falls through the ground. This is quite a bummer in any kind of a longer race.
Is there a patch that fixes this? Rainmaker's adjustments seem to only change shaders and minor models.
Alternatively, could anyone please make the ground work as it should? I'm just a filthy casual bum, but I'm guessing since all of the track is done, this should be some kinda 'select all the off-track ground' manual fiddling and then assigning a collision property to it, or something like that. Admittedly I know nothing about proper 3D modeling, so may be wildly mistaken in my estimation of the difficulty of this endeavor.
Is there a patch that fixes this? Rainmaker's adjustments seem to only change shaders and minor models.
Alternatively, could anyone please make the ground work as it should? I'm just a filthy casual bum, but I'm guessing since all of the track is done, this should be some kinda 'select all the off-track ground' manual fiddling and then assigning a collision property to it, or something like that. Admittedly I know nothing about proper 3D modeling, so may be wildly mistaken in my estimation of the difficulty of this endeavor.