Ian Bell on Top Gear

“Here’s a dirty secret about the sim racing genre,” Ian Bell tells us. “Most of the physics engines currently on the market go back a decade, and in some cases, two and even three decades.”

Bell gonna Bell.

I don't care that he's a pathological exaggerator. History has shown Bell's racing games, taken for what they are, are really, really decent

"Bell tells us there’s a big announcement coming in March or April regarding a deal Straight4 has brokered and a delay to GTRevival’s release date as a knock-on effect. But we’ve been waiting two decades for a return to GTR’s hardcore sim levels now. We’re in the home stretch, and it sounds like this team’s creating something built to last."
 
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  • Deleted member 197115

Oh boy, this game is doomed.

And it’s not necessarily a bad thing that certain physics engines are old enough to order a pint by now, he tells us. Developers have learned how to “fudge” what they can’t accurately model, and as long as the car feels halfway convincing in our hands, we nod along and floor it.
But GTRevival refuses to fudge. Straight4’s building its new sim on a fresh physics engine that makes full use of modern gaming hardware’s power, and that means hitting a new level of physical accuracy.
 
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