Sound banks that are easier to create and adapt

I understand that Fmod is the TOP program, but not all of us know how to use it and how to implement it (LFS type for example using). You can trim the real ambient sounds well and implement them in the vehicle, max rpm, iddle, bang bang, ALS, etc. of course internal sound.
 

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To join the OverTake Racing Club races I want them to be: (multiple choice)

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