Does anyone here have experience editing RT track files?

I'm curious as to how you import the .bmf files into supposedly 3ds max 4 (and 5?), or how you convert it if that's necessary. The bugbear plugins at least make it possible to export it as .bmf.

I have limited experience in 3d modeling and just a month ago started using 3ds max 2015 for some newer games.

it's a sad thing that the old forums at nogripracing is gone
 

Latest News

What would make you race in our Club events

  • Special events

    Votes: 64 29.2%
  • More leagues

    Votes: 42 19.2%
  • Prizes

    Votes: 45 20.5%
  • Trophies

    Votes: 27 12.3%
  • Forum trophies

    Votes: 14 6.4%
  • Livestreams

    Votes: 32 14.6%
  • Easier access

    Votes: 119 54.3%
  • Other? post your reason

    Votes: 36 16.4%
Back
Top